# Initial display #1 DRAW_TOPOLOGY # quiesce and see if trees make sense 9999999 PRINT Quiesce 0 10000000 DRAW_TREE 2 10000001 DRAW_TREE 4 10000002 DUMP_TABLE 1 # perturb 10000009 PRINT Perturb 1 10000010 CHANGE_LINK 2 1 100 1 10000010 CHANGE_LINK 1 2 100 1 #10000011 DRAW_TOPOLOGY #transient (variable number of draw trees) 10000010.5 PRINT Transcient 1 #10000011 DRAW_TREE 2 #10000012 DRAW_TREE 2 #10000015 DRAW_TREE 2 #10000030 DRAW_TREE 2 # quiesce and see if trees make sense 19999999 PRINT Quiesce 1 20000000 DRAW_TREE 2 20000001 DRAW_TREE 4 20000002 DUMP_TABLE 1 # perturb back 29999999 PRINT Perturb 2 30000010 CHANGE_LINK 2 1 1 1 30000010 CHANGE_LINK 1 2 1 1 # quiesce and see if trees make sense 39999999 PRINT Quiesce 2 40000000 DRAW_TREE 2 40000001 DRAW_TREE 4 40000002 DUMP_TABLE 1 # perturb two links 49999999 PRINT Perturb 3 50000010 CHANGE_LINK 2 1 100 1 50000010 CHANGE_LINK 1 2 100 1 50000010 CHANGE_LINK 3 6 100 1 50000010 CHANGE_LINK 6 3 100 1 #50000011 DRAW_TOPOLOGY # quiesce and see if trees make sense 59999999 PRINT Quiesce 2 60000000 DRAW_TREE 2 60000001 DRAW_TREE 4 60000002 DUMP_TABLE 1