Press, part II
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Justin’s finished the interview he conducted w/Doug while we were hanging out in Vancouver last month. There’s some discussion of PC vs. Console development/experiences… and a bit on “Entertainment vs. Play” – which occupied much of the meeting that weekend.
Since then, it’s become a recurring theme in our conversations. How to get people out of the “sit and be entertained” headspace, when they are on their couch? What baby steps will take us from “interactivized stories” to developed and emotionally involving choices, personal agency, and freeform experimentation? It certainly looks as if consumers want more than well-choreographed rails – at least, some of the time. How do we encourage that and evangalize it?
It probably starts with refining the language and vocabulary we use to discuss these things – no small task. But as always, Doug outlines the various influences and trends here with surprising clarity – especially given how little sleep he usually gets. All this – just in time for his birthday! *
*goofy photo replaced w/one from header. Thanks, Simon!!
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