Morning Post
Great way to wake up #1: Gama’s post on BB’s chart-bashing performance in Japan this week! Super Sugoi!
And coming in at #2 – Scott’s Foe’s chat with Gama about his latest and greatest with Nokia. Congrats, SF!!
:)
Great way to wake up #1: Gama’s post on BB’s chart-bashing performance in Japan this week! Super Sugoi!
And coming in at #2 – Scott’s Foe’s chat with Gama about his latest and greatest with Nokia. Congrats, SF!!
:)
Let’s do math!
Looks like fun. Whee!
but this time – it’s personal!
In Clueless: The Game, the player takes on the part of Cher trying to find the perfect boyfriends for all her pals. Players will need to figure out what kind of guy their friends want by noticing what clothes these potential suitors wear and what sort of interests they have. Once Cher knows what they want, she will have to pick out the right elements to make the perfect man for them. Players will have to be quick! Love waits for no one!
Mean Girls: High School Showdown, allows players to take on the role of a student trying to restore balance to the many cliques in their high school and to end the reign of the terrible “Plastic clique,” the prettiest girls and the meanest of the mean. To do this, players will need to unite the cliques by using a few tricks of their own. Players can choose to take the high road by using kind words and revealing important truths at the right time, or use the Plastic’s own evil tricks against them, by using rumors, pranks and put downs. A mix of both might go a long way, too!
The classic 80’s hit movie, Pretty in Pink, is known as a movie that defined a generation, and now players will have the chance to relive the story in an all-new entertaining game format. Through a series of beautifully rendered scenes, players will need to solve a variety of fun and challenging visual puzzles in order to experience the memorable story about love, friendship, the clash of social cliques and how to rise above them. Andie, Duckie, Blane, and the rest of the unforgettable characters from both “the wrong side of the tracks” and not, return to play out the romantic fairytale love story, but this time with a dramatic difference… their fate will be put in the hands of the player.
!!?? – a puzzle game based on a class-war teen romance fiction? Say anything, but that!
Seriously – can you imagine how sweet it would be to work on the PIP game… if they were really trying to build out mechanics that made players *feel* like an outsider teen! I have certainly fantasized about building that game (especially for web – where I think it would be so great to play with grown up friends). I will withold judgement till I have played it. Mostly.
General note: It makes me sad that so many juicy design problems end up on the cutting room floor! There are not enough products and enough time to pursue most of the ideas that really get my design geek worked up… but there are some. Goal for this year is to participate in several (more direction, less day to day doing) and see how that works out.
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