gewgaw

                                                               . . . a splendid plaything

6/27/2006

Seeds

Going to see Will and Brian Eno talk at last night’s Longnow event was really a great experience. In addition to seeing Matteo (how terrible is it that I didn’t know he lived out here now???), Lulu and I had a great conversation post-talk, over dinner (and a delicious, spicy Zinfandel).

Three major things I’ve been thinking about since then:

1) Being a commercial developer has taken some of the joy out of seeing other developers talk. Even with the gigantic, mesmerizing mass that is Spore, all I can think about is the game’s design challenges, how it will play, and how much the team has left to do.

In fact – I’m almost anxious, hearing about all the bells and whistles. I’m sure it’s a natural result of working on games, and who knows… maybe it will wear off. But for now, I’ve reached some kind of critical saturation point with developer talks about unreleased games. It just sounds like.. so much work!

2) Being a game designer has made other types of design much much more compelling. Listening to Eno talk about his process for “planting seeds” of generative music, making music that’s “more like a painting than a narrative”… I get all giddy with inspiration and connection.

Yes! The idea of leaving “holes” in music to let listeners experience the simulation they’re running in their head of what will come next… that’s just like creating “white space” where players can poke at a system to see how changes will mess with their expectations! Yes, yes… exactly!

These ideas are not really new to me; I rambled on quite a bit about white space over the weekend, in a thread that Harvey started about the problem of “writing what you know” (ie: why are so many narrative games about elves, ninjas and soldiers?). But for some reason – hearing corroboration from the mouth of a musician gave me a little jolt. Hope, perhaps – that these problems are really much broader and further reaching than just the economics of a successful pitch?

Whatever it is, the more my daily routine is focused on making a game, the more I want to have conversations with people who *don’t*. This has some heavy consequences for me as a creator, and as a person in general… and I have been working through that ever since the talk. No wonder all I’m reading now is random stuff about plants, autism and modern art!

3) Style is design is simulation is play is everything that makes us intelligent, human and alive. I have always believed it, but hearing someone else explain it so clearly – so eloquently… that was really powerful.

Eno’s definition of culture is “anything we don’t *have* to do”. We need to wear clothing to protect ourselves from the elements – but we don’t need styles of clothes. We need to eat to survive – but we don’t need cuisines, per se. But we create these things – have them, use them, choose them. By “surrendering to objects of culture” in this way, we participate in the meaning of choices, difference, and time itself.

Walking down the street… we notice someone’s hair style, clothes, or jewelry. In that moment – conciously or unconciously – we engage in a simulation. To experience their difference from ourselves, we imagine another universe where that style might be ours, where that culture is our culture. The person passes us on the street, and noticing their difference, we ask ourselves… “Who is that? What is that? What would it be like… to be them?”

As such, each style becomes an envelope of possiblity – much like the ambient soundtrack that cues a listener to the possible narratives in a soundscape… an the open-ended simulation game… or the fan who wears a t-shirt to signify that they’ve played both.

Obviously, a really inspirational talk. I’m sure I’ve done a horrible job paraphrasing it – but lucky for everyone, it should go up on the archive page quite soon!

6/25/2006

Sox Pride

My day just keeps getting better!!!

I am watching the Sox/Houston game – where Tadahito Iguchi just hit the second of 2 homers for a total of 7 RBIs in 2 innings, singlehandedly tying the game in the 9th inning at 9 points with 2 outs for his at bat. That’s his third homer this week!!!

Not to mix slogans but… HOLY COW!

SF Pride

I just had the best SF afternoon adventure, ever!

It started at about 2 pm – when I decided to hop into my car, and drive over to Japantown. Because of Pride, Market is undriveable – so I took the “scenic route” – up Twin Peaks and then back down along the 49 mile drive that wends its way through San Francisco. Talk about curves!!

At the peak, I stopped to take in the view… with rainbow flags all along Market and the giant pink triangle in full, proud effect. I’d never been up to the top of the hill – even though it’s literally 5 minutes from my house. I had no idea just how great the views are from there – especially on a day like today, when the fog is blowing over the ridge from the ocean. Looking up to the tower – you could barely see the platform, floating on a wave of blue-gray mist. Gorgeous!!

Wind tugging at my hair, I put some Shuggie Otis on, and drove back down the windy road, crossing town on Divisidero, and got a parking spot right in front of the Japantown center – free, cause it’s Sunday!

First stop: the stationary store. I have become absolutely, totally, 100% addicted to the Japanese Pilot Mulitiball – so much so that I’ve actually had trouble writing at meetings because I find the free pens from work so terribly frustrating. They leak, have sticky, low-quality ink that smears, and they just make writing unpleasent.

I know it sounds terrible – but once you’ve really found a “pen that flows” just right, you can’t go back to the cheap stuff. Worse, I have the same problem with sushi now, too. Damn you, Sasabune and Hump! Way to go, Sushi Yasuda! Standing there with my pens, I realized ramen was in order…

But first: Kinokuniya Books. I nosed around and found some of Tomoko Sawada’s anthologies – including OMIAI. She does really great work in the vein of Cindy Sherman who I have also always admired – and the books are beautiful. Simple photographs, they say so much to say about presentation, evaluation, gender and society.

Heavy package in hand, I strolled through the mall – bumping by accident into Japanese Design Today 100 a travelling exhibit that’s currently installed in a shop on the plaza! With no charge, unique objects, and bubble tea just across the way, what more could you ask for? After a little more shopping, I walked across the street to Tanpopo, where I could sit at the bar and watched Japanese television while enjoying a salt-broth Chasu ramen. Mmm, nothing is as tasty as that hard-boiled egg soaked in pork-steeped soup. Watching a show about food sculptures (in Spain, I think??) made it all the more tasty!

Full of noodles and laden with goodies, I made a stop at the pastry shop for good measure – scoring two fresh puff pastries, which I’m gonna eat it as soon as I finish writing up this post. With hot tea from my new Nyanko Party birthday teacup (March = green tea cake), I can snack as the bay lights up… one happy camper.

I really love living here. Just love it!

6/22/2006

KD Bay Style

Mark has posted the Bay to Breakers Katamari story. I actually went down to see it – but ended up giving up and going to Beard Papa instead.

It was raining, ok??

6/19/2006

YSL

I’ve been home writing design docs all day – writing most of the weekend too. And in that way that a strange coincidence often spurs me forward in a creative endeavor… I happened upon a documentary on Yves Saint Laurent…

What’s most interesting is how shy and quiet he is – despite fantastic achievements.

You’ve had every reason to be happy. Why aren’t you?

“Oh, that’s my character, which is very self-critical.

“I torture myself, I hurt myself…. I’m always… not so much afraid – that’s too grand a word for it. But when I draw, when I create clothes… I must say, what I go through is terrible.

“The fear of course, which is unjustified, but which overflows…

“Mind you, now… now that I have a style which I’ve created, now that I’ve created my own style… it’s easier for me to rely on this style, because you continually develop a style. So I”m slightly less critical now…

“But… I was so much more carefree before!

“What counts is that the job is well done. It’s all based on technique. I garnered my real style from men’s clothes. That’s why my style is androgynous.

“I’d noticed that men were more confident in their clothes, and that women didn’t have that much confidence. I tried to give them that confidence, and I tried to give them… a figure. ”

You have a dark side, a shadow. What is that like?

“That’s a hard question. Let’s say it’s like light and shadows. To get to the light, you have to pass through the clouds.”

And your professional life.. it is separate now?

“No, no – these days I live for my craft. I’m a bit like an old magician, who knows the tricks of the trade… which are most of the time, forgotton.

“The etraordinary thing is that young people really love me. I’m very popular with young people. Even very young people…

“I think that’s because ther’es always been a part of me… that’s remained a child, that’s stayed young. Which means I’m like them.”

6/14/2006

Targets

Where would we be without the Onion, keeping us in sync with the game industry’s leading marketing efforts.

This Steve innovation is great! I sure hope he likes shooters!

Reflexive

Yesterday, a colleague of mine from work mentioned that she was listening to my Microsoft talk on Repositioning Computer Science – which kind of surprised me. I gave it last summer when I was just starting my job search – and while I knew it was taped, I didn’t realize it was online…

I hadn’t watched the video – and really, how often does one watch a video of themselves, after giving a talk or performance? It’s one of those things you know will bug you – becuase you sound wierd, or talk too fast, or are wearing an inexplicably wrinkly shirt (what the hell was that about??). And generally, it’s just really uncanny to see yourself in a publicly performative context.

However, I really really liked giving this talk, and even a year later, I still think that it makes some interesting/helpful/compelling points (wrinkles nonwithstanding). I still believe that CS has a branding problem, and that until we fix it, enrollment and diversity issues will continue to bubble up. So if you know someone who might be motivated by the talk, please pass it on.

Similarly, if you have thoughts or ideas about it please send them to me at my CS addy, with MSR TALK in the title (I get a lot of spam there these days). I’m curious to know how it reads outside the MSR classroom.

6/12/2006

Sunday Sunday Sunday

Biking on the beach in Santa Monica with Team HP and friends.

6/9/2006

Spore on Colbert

“Too complicated for me… but 12 year-olds will play it!”.

:)

6/6/2006

Philosophy

I have been reading more of Old Path, White Clouds lately. In particular, I have been drawn to discussions of the problems that the Buddha faced as his popularity grew, and his ideas drew new people to study the Way.

This is because I was promoted to the position of Lead Designer on my project, and the team is growing – increasing my personal investment and responsiblity in our success, while creating more opportunities for miscommunication (as growth always does). So even as things move forward, there is always the danger of little side-steps, and backslides. I find the Buddha’s experiences with this very issue incredibly valuable and inspiring.

In the chapter I just read, the Buddha had decided to spend his ninth rainy season retreat in one of the newer, thriving monasteries that had sprouted as a result of his popularity. Here, he was for the most part separated from his senior monks – and over time it became clear that the monastery suffered from a problem: navel gazing.

This sounds funny to say about monks – after all, essentially that is what they do, right? They beg food, sit in the forest after they eat, and contemplate existence. That’s pretty inward – yet it also produces enlightment. Which you think would make it a good thing.

But some inward looking is selfish, self directed – and essentially destructive. Spending too much time focusing on your own needs makes it difficult to live in the world, and to interact well with others. As in all things, one must establish a balance.

There are three passages in this part of the story that really struck me. The first is about the power of focusing thought on the ideas that matter most to the goal you are pursuing:

[The forest of the monestary at Ghoshita] was filled with simpsapa trees under with the Buddha liked to meditate during hot afternoons. One day after his meditation, he returned to the community holding a handful of simpsapa leaves. He held them up and asked the bhikkhus, “Bhikkhus, which is greater – the number of leaves in my hand, or the number of leaves in the forest?”

The bhikkhus answered “The number of leaves in the forest.”

The Buddha answered, “Just so, what I see is much greater than what I teach. Why? Because I teach only those things that are truly necessary and helpful in attaining the Way.”

The Buddha said this because at Ghoshita there were many bhikkhus who tended to lose themselves in philosophical speculation. Bhikkhu Malunkyaputta had been especially advised by the Bhudda not to entangle himself in esoteric questions that were not essential for the practice. This was because Malunkyaputta had a habit of asking the Buddha such questions as whether the universe was finite or infinite, temporal or eternal. The Buddha always refused to answer such questions.

One day Malunkyaputta felt he could no longer endure the Buddha’s silence. He resolved that he would ask the Buddha his questions one last time and if the Buddha still refused to answer him, he would ask to be relieved of his vows as a bhikkhu.

He found the Buddha and said, “Teacher, if you will agree to answer my questions, I will continue to follow you. If you refuse, I will abandon the sangha. Tell me if you know whether or not the universe is finite or infinite. If you don’t know the answers, just say so.”

The Buddha looked at Malunkyaputta and said, “When you asked to be ordained, did I promise to answer such questions? Did I say, ‘Malunkyaputta, become a bhikkhu, and I will solve your metaphysical problems?’”

“No, Lord, you did not.”

“Then why do you insist that I do so now? Malunkyaputta, you are like a person shot with a poisoned arrow whose family summons the doctor to have the arrow removed. The man is given an antidote, but he refuses to let the doctor do anything before certain questions can be answered.

“The wounded man wants to know who shot the arrow, what his caste and job is, why he shot him. He wants to know what kind of bow the man used and how he acquired the ingredients used in preparing the poison. Malaunkyaputta, such a man will die before getting the answers to his questions. It is no different for one who follows the Way. I teach only those things that are necessary to realize the Way. Things which are not helpful or necessary, I do not teach.

“Malunkyaputta, whether the universe is finite or infinite, temporal or eternal, there is one truth you must accept, and that is the presence of suffering. Suffering has causes which can be illuminated in order to be removed. The things I teach will help you attain detachment, equanimity, peace and liberation. I refuse to speak about all those things which are not helpful in realizing the Way.”

Feeling ashamed, Malunkyaputta asked the Buddha to forgive him for making such a foolish demand. The Buddha encouraged all the bhikkhus to focus on their practice and avoid useless philosophical speculation and debate.

It is very tempting at the start of project (regardless of your role) to get super-excited about all the wonderful answers to personal questions one might find on the journey ahead. And all endeavors suffer from some navel gazing in this way. Whether you’re making a game, a car or even a dinner for 8 – the temptation is to think that you will achieve some specific, personally resonant, pleasing discovery during the process. An answer or solution that scratches an itch you have, or confirms a suspicion, or allays a fear that nags you in the back of your mind.

And when you approach things from this perspective, you run the risk of closing the mind to what truly matters about the experience – missing something important because it does not fit your expectations, or because you are disappointed that the thing you *thought* you’d solve is in fact unsolvable.

This is a good way to feel that you never make progress. It’s a good way to get lost – especially if you’re doing something creative. Because it saps the thing you make of value, before that thing has a chance to really breathe. And soon enough, you’re spending more time thinking about what isn’t right and what isn’t true, than what is or better still, what could be.

Knowing that it’s hard to make progress, and yet… understanding that progress will be made – that is a challenge. Knowing that no one can tell you what that progress will be, exactly – that’s even tougher.

Later in the season, an argument breaks out among the monks while the Buddha is off in his hut, retreating.

At first, it’s a simple matter of pride – one of the teaching monks fails to wash out a basin, and is chastised by another monk of a similarly high rank. In making a small point about whether or not the failure was *intentional* or *accidental*, the monks spark a deep debate within the community.

Over time, rumor of the rift spreads outside of the monastery, to the lay-disciples of the Way. People become uneasy and a small group of monks who are trying to remain neutral approach the Buddha and ask him to intervene. He tells them, essentially, that one should not become so attached to their viewpoint as to endanger the harmony of the group. But of course, no one listens.

A while later, he is again asked to step in and help bring the two arguing groups together. This time, they ask him plainly to leave them to their own devices. After all – they are grown monks! They will figure out a way to solve this philosophical debate!

So the Buddha leaves the conflict at the monastery behind, without giving any notice. He travels to meet with other monks and asks them about harmony.

Anuruddha led the Buddha into the forest where he lived with two other bhikkhus, Nandiya and Kimbila. They were very happy to see the Buddha. Nandiya took the Buddha’s bowl and Kimbala took his outer robe. They cleared a place for him to sit by a thicket of golden bamboo. They brought a towel and wash basin. The three bhikkhus joined their palms and bowed to the Buddha.

The Buddha asked them to be seated and he asked, “Are you content here? How is your practice going? Do you encounter any difficulties in begging or sharing the teaching in this region?”

Anuruddha answered, “Lord, we are very content here. It is calm and peaceful. We receive ample food offerings and are able to share the Dharma. We are all making progress in our practice.”

The Buddha askedk, “Do you live in harmony with one another?”

Anuruddha said, “Lord, we care deeply for each other. We live in harmony like milk mixes with water. I consider living with Nandiya and Kimbila a great blessing. I treasure their friendship. Before I say or do anything, whether they are present or not, I stop and ask myself what their reaction would be. Would my words or actions disappoint my brothers in any way? If I feel any doubts, I refrain from the words or actions intended. Lord, although we are three persons, we are also one.”

The Buddha nodded his approval. He looked at the other two bhikkhus. Kimbila said, “Anuruddha speaks the truth. We live in harmony and care deeply for each other.”

Nandiya added, “We share all things, from our food to our insight and experience.”

The Buddha praised the, “Excellent, I am most pleased to see how you live in harmony. A sangha is only a true sangha when such harmony exists. You have experienced real awakening and that is why you have realized such harmony.”

The Buddha concludes that in order for people to truly realize harmony in a group, they must follow some simple rules:

  • Sharing a common space

  • Sharing a daily routine that is essential to their survival

  • Practicing, together

  • Sharing insights that come from that practice

  • Respecting others’ viewpoints, and not forcing them to follow your own viewpoint.

In making something together, for which we are all paid, all the members of my team share responsiblities, dreams and insights. But if they cannot be considerate of how each experiences this process, and respectful of their views about how it might work – well, progress is much slower.

Courtesy is also important. It is easy to forget how small, simple actions (like offering someone something to drink, making a place for them at a meeting table, or simply welcoming them into a room) will create harmony. It is easy to forget that these little things make everyone feel respected – creating an environment where different viewpoints are free to co-exist.

Similarly, it is easy to rush from decision to decision, idea to idea, observation to observation – without making room for that mingling that’s so necessary for innovation. Especially when there is time pressure related to the completion of your goals, or competition for recognition within or outside of the group. One can lose sight of the practice (working together to make something great) and get lost in navel gazing, blaming, and shaming.

The very structure of commercial creation can lead us to forego thoughtfulness – which in turn, leads to indifference. An indifferent team cannot create a joyful or meaningful product or experience… for themselves, or anyone else.

Joy in, joy out.

After spending 3 months with the happy monks, Buddha moves on to Jetavana, where he reunites with a monk from Ghoshita and hears that things went from bad to worse after his departure. At first, they were worried about the Buddha, and even went to look for him. But eventually, they returend to the sangha and the bickering continued.

Soon even the lay-disciples were upset. Clearly, the villagers said, Buddha had been driven away by the painful argument in the sangha. Monks worthy of their support would find a way to confess wrongdoing, and return the group to harmony. When the monks still failed to reconcile, the people refuse to feed them. How can they reward the monks for following the way when in fact, they have strayed?

So when Jetavana’s senior monks heard that the disputing monks were arriving to ask for the Buddha’s forgiveness, they worried out loud. What should they say? Should they choose sides? Who should they feed?

The Buddha smiled. “Offer food to both sides. Express your support of the sangha. Offer your praise when any of them say things in accord with the Dharma.”

Eventually, both sides agree to disagree and the philosophical conflict is resolved – at least, in as much as it can be. Damage has been done to the harmony of the group, because viewpoints were not respected. And fixing that kind of thing takes lots of time.

It’s impossible to “resolve” tensions within a group by asserting one’s own viewpoint. Much better to draw attention away from the principle being debated and direct it towards the goal at hand. Scolding leads to pettiness. Pettiness leads to obstinance. But when we reinforce people for talking steps in the right direction, they can rise to the occasion.

This is my goal as I continue to develop as a lead. Don’t point out where things are falling short – show people where they could be. Don’t highlight the gripes , chat up the failures or magnify the impossiblities. Look up, and reach higher, inspire more. Learn to listen, practice giving up authority and let go of the urge to assert your viewpoint over others.

Only by letting go of every leaf in the forest can you possibly hope to grasp a few.

6/5/2006

Inconvenient

Critics Blast Al Gore’s Documentary As ‘Realistic’
May 31, 2006 | Issue 42•22

NEW YORK— The Al Gore-produced global-warming documentary An Inconvenient Truth is being panned by critics nationwide who claim the 90-plus minute environmental film is “too disturbingly realistic and well-researched to enjoy.” “I found it difficult to suspend my disbelief in man-made climate change for the first half-hour—and utterly impossible after that—which makes for a movie-going experience that’s far more educational than it is enjoyable,” said New York Post film critic Skip Hack. “Gore’s film overwhelms viewers with staggering amounts of scientific information until nothing about global warming is left to the imagination, and that’s just not good entertainment. Two stars.” Some critics have called the film’s claims that sea levels could rise 20 feet somewhat sensationalistic, although most agree that this is not enough to save the film from being unwatchably factual.

*go see it*

Speaking of E3

My photos from both GDC and E3 are finally up here.

6/4/2006

The Chicks

It’s exciting to see/hear DDA get props in the press – something I think we’ll see more of as time goes on. And it’s cool to hear people talk openly about the issues that face developers and the industry as a whole. But what I *really* love about this MTV showcase of game designers that fellow devs are chatting about is how the very first thing said is a lame joke about gamers and gender.

Here’s a little paraphrase, courtesy of yours truly:

What do you love about your job, Mr. Game Designer? Is it the fast cars? Super hot-ass fans? Being able to balance your dreams, relationships and checkbook all at the same time? Or maybe… animating blood … to the next level?

Oh you got me pegged, alright! It’s the girls! You can’t *stop* this midget from getting laid!

Riiiiight. Cause the girls just *flock* to your side. Being the posterboy for teen angst in that insider book on the game industry really must have set you up, huh? I bet you don’t even *bother* with underwear!

Ok, ok.. heh, actually, you’re right. Really putting that liberal arts degree to work behind the cameras here, button-down. You got an S on your chest under there? Anyhow, yeah… I’ll fess. We have to stoop to cosplayers. You know… fat chicks?

I’m not sure what’s worse – the idea that this kind of quip happens all the time as a casual baseline commentary about the supposed gender breakdown in our audience, the notion that the “only boys game geek” story is a self-fulfilling prophecy that actually effects our revenues, or the fact that MTV saw fit to put this tired shit at the beginning of the segment.

Surely we can think of a better warmup than this?

The Itch

Who knew?

During my E3 trip looks like Freetar Hero made it’s debut on Kotaku. Oh oh oh, it really does make you want to play, doesn’t it? It’s as if you can feel the buttons under your fingers!

I guess this is how most musicians feel when they hear/see a band play? It’s so strange to have that feeling now, from a game controller!
Thanks for the link, Heather!!

6/3/2006

VCS

Cool video here, under music videos/video computer system.

Good work here, in general!

6/2/2006

Adios, Terd Nuggets!

“School? I didn’t need school!

All I’ve ever cared about was video games and they made me a millionaire.

So maybe I don’t know what the “Civil War” was, or who invented the helicopter – even though I own one . But I did beat The Legend of Zelda before I could walk.

I’m thinking about getting metal legs. It’s a risky operation, but it’ll be worth it.”

– from Grandma’s Boy – a funny-in-that-late-night-tv-way movie about a wayward, pothead game tester. The parody of the underlaid, over-important goth genius game designer (quoted above) and his attempts to date a hired-gun, external producer is hilarious and at times, painful to watch.

“Samantha?

I…want to get you a black cobra.

To… go around your neck…”

Enjoy with industry friends, and plenty of beer.

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