Interactive Fiction resources
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The Frotz interpreter we are using can be found
here.
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The Inform compiler we are using can be found
here. Please look carefully at the tutorials on this page,
including the Inform
Beginner's Guide (beta locally mirrored here);
they will be helpful. There are also links to many other interactive
fiction resources from here.
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The Inform Designer's
manual is required reading to use it effectively, and contains a wealth
of insights into the design of interactive fiction that should be read by
anyone who wants to write interactive fiction. The Acrobat version of the
4th edition is locally mirrored here.
While we strongly recommend using the 4th edition, for historical purposes an
on-line hypertext of the 3rd edition starts
here.
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Quite a lot of valuable material on Inform can be found at
Roger Firth's
site. Of particular interest for homework
assignments are
Inform in Four Minutes (local
mirror), and
InfoLib at your fingertips (local
mirror) which provide quick references that complement
the more comprehensive Designer's Manual. The
InfLight,
InFancy, and
InfAct overviews are also useful.
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There's also a very interesting, community-based
Inform Developer's Guide. It archives many IF/Inform tips and
tricks, including an extensive tutorial on NPC development.
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Studying the source
code for sample Inform games written in it is highly recommended.
Probably the simplest way to run Inform is from a shell under
gnuemacs. There is even an
inform-mode for
various versions of Emacs.
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The Twonky Island story bible,
source code, and .Z5
file are on-line.
Last edited 3/30/04 by KDF
Please send suggestions to cs370-staff@cs.northwestern.edu.
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