Daniel C. Edelson



Danny Edelson is Associate Professor of Learning Sciences and Computer Science. He conducts research on Earth and environmental science education reform.  An important component of his work is the development of computational tools that enable students to participate in the authentic data analysis practices of Earth and environmental scientists. He has developed scientific investigation tools for learners, computer-supported collaborative learning (CSCL) environments, and case-based teaching environments.  He is also engaged in research on the design of inquiry-based science curriculum and professional development for teachers.

Dr. Edelson has faculty appointments in the Learning Sciences Program in the School of Education and Social Policy and the Computer Science Department in the McCormick School of Engineering and Applied Sciences.  From 2001-2004, he served as the Coordinator of the Learning Sciences Program.  He teaches graduate courses on the design of curriculum and educational software and teaching with technology.  He has taught undergraduate courses on cognitive science approaches to learning and understanding and computer programming.  He serves on the editorial boards of the Journal of the Learning Sciences and the International Journal of Computers for Mathematical Learning, and he is on the board of the International Society of the Learning Sciences. 

Dr. Edelson received his B.S in Engineering Sciences (Electrical) from Yale University and his Ph.D. in Computer Science from Northwestern University.



Dr. Edelson's curriculum vitae (as of 9/04) is available here.

 



The following are some of Dr. Edelson's current and recent research projects:

Current Projects

The Geographic Data in Education (GEODE) Initiative (formerly known as the WorldWatcher Project) is dedicated to the improvement of Earth and environmental science education through the use of data visualization and analysis tools to support inquiry-based pedagogy. Through an integrated program of research and development, the GEODE Initiative is advancing our understanding of learning in the Earth and environmental sciences, design of curriculum and educational software, and teacher professional development. Equally important, the GEODE Initiative is creating useful and useable products for students and teachers at levels ranging from middle school through college.

Current research and development efforts of the GEODE Initiative includes:

·      My World GIS, a Geographic Information System (GIS) designed for educational settings;

·      Looking at the Environment,  a one-year high school environmental science curriculum that makes extensive use of geographic data visualization and analysis tools;

·      Planetary Forecaster, a middle school curriculum unit on the relationship between physical geography and climate.  Planetary Forecaster was originally developed as part of the Center for Learning Technologies in Science and is being revised for publication as part of the Problem-Based Inquiry project. 

·      Earth Structures and Processes, a middle school curriculum unit on plate tectonics.  Earth Structures was originally developed as part of the Center for Learning Technologies in Science and is being revised for publication as part of the Problem-Based Inquiry project. 

·      Investigating and Questioning our World through Science and Technology (IQWST) is a research and development project developing comprehensive middle school science curriculum.  The GEODE Initiative is leading the development of the Earth/Space science strand of IQWST. 

Previous research and development included:

·       WorldWatcher, a visualization and data analysis environment for gridded geographic data designed specifically for educational use;

·      the Global Warming Project, an 8-10th grade curriculum unit on the science and policy of global climate change.

The Center for Curriculum Materials in Science (CCMS) is an NSF-funded Center for Learning and Teaching.  CCMS is dedicated to preparing the next generation of science curriculum materials developers and researchers.  The Center is developing and pursuing a research agenda on the development, implementation, and evaluation of science curriculum.  CCMS is a partnership of researchers at AAAS Project 2061, the University of Michigan, Michigan State University and Northwestern.  

Recent Projects

The Center for Learning Technologies in Urban Schools  (LeTUS) is a collaboration involving Northwestern, the University of Michigan, and the Chicago and Detroit Public School systems.  The goal is to effect systemic reform through a set of curriculum and professional development activities that lead to the introduction of learning technologies and project-based pedagogies into middle school science education.  The Center is developing a three-year project-based, technology-integrated middle school science curriculum.

The Analyzing Scaffolding Software in Educational Settings for Science (ASSESS) Project  is a conducting empirical studies of the impact of supportive software in science learning.

The Engineering Scaffolded Work Environments (SWEets) for Science Education Project is a multi-university collaboration developing an integrated suite of tools for conducting inquiry in science classrooms.  It incorporates investigation tools as well as inquiry support tools for planning, reflection, collaboration, argumentation, and presentation.

The SIBLE (Supportive Inquiry-Based Learning Environments) Projectis looking at how to foster reflective inquiry.  The SIBLE project has developed the Progress Portfolio, an inquiry support environment, that allow students to record and organize the intermediate products of a scientific investigation.

The Designing to Learn Project is exploring the use of design tasks to provide a contexor learning fundamental principles.  As part of that research, we are developing an architecture for self-contained, simulation-based learning environments that allow students to learn fundamental science principles by designing everyday devices that rely on those principles. Goin' Up? is the first example of a Designing To Learn simulation teaches force and motion concepts for introductory college physics through a scenario in which students design an elevator.

The Living Curriculum Project is creating a performance support system to help teachers learn to implement the project-based curriculum units developed in the Center for Learning Technologies in Urban Schools.  The Living Curriculum is a web site that enables teachers to access video cases of teachers enacting Center curricula in their classrooms.

The SSciVEE (Supportive Scientific Visualization Environments for Education) Project was an NSF-sponsored project that investigated the use of scientific visualization to support inquiry-based science learning. This project led to the development of WorldWatcher, a visualization and data analysis tool for geographic data that has been used in a wide range of Earth science, geography, and environmental science curricula.

The Collaboratory NotebookProject is investigating the role technology can play in supporting collaborative learning. The Collaboratory Notebook is a shared hypermedia database that provides a structure to assist learners engaged in open-ended projects or discussions. This Internet-based environment allows participants to collaborate from different locations at different times. The development of the Collaboratory Notebook was supported by Northwestern University and by the National Science Foundation through the CoVis Project .


Prior to his current appointment, Dr. Edelson was the project manager of the Learning through Collaborative Visualization (CoVis) Project where he oversaw the development of visualization and collaboration environments, as well as the design and installation of the first K-12 educational network using ISDN service to support both data networking and desktop videoconferencing. As project manager of the CoVis project, he supervised the development of the Collaboratory Notebook and three visualization environments, the Weather Visualizer, the Climate Visualizer, and the Greenhouse Effect Visualizer.

For his dissertation research, he developed Creanimate, a case-based teaching system that draws on a library of video clips of animals in the wild to help elementary school students learn about animal adaptation.



d-edelson@northwestern.edu