Project 2 : Shading
Date Assigned: Monday, June 27th
Date Due: Wednesday July 6th 11:59pm
Reading: Chapters 6 and 9 (Kerlow)
In this assignment you will assign surface shading properties to your
models in Maya.
New project groups have been created. Each person in a group will
bring along all models from their group from the modeling
assignment. With your new group, choose three models from this pool
that somehow go together or that tell a story. Place the models in a
scene and shade them in each of the ways described below.
Getting started
To get started with shading in Maya, here are some tips.
What to do
- polka dots
Shade each model with polka dots. The polka dots may be any size, but
should be uniform in size and distribution on each model. They
should also still look like polka dots. There is a template polka
dot pattern available: polka.tif. This texture
tiles fairly well, but feel free to make your own. Maya provides
several texture mapping options. Also feel free to paint a polka
dot texture that is warped so that it looks correct on your
model. You can paint textures using whatever paint program you
like.
- photorealism
Shade the scene so that it looks as photoreal as possible. Find and have in front of you a reference material for each model: an actual object, a photograph, a piece of fabric, etc. This reference material will be shown during the critique.
- effect
Choose a special effect for each object; make it look like it is
made out of some specific material (papier mache, mosaic tile,
leather, felt, fur, skin, etc.), or that it is in some specific
state (dusty, frozen, rusted, etc.). Again, have a reference
material or photograph close at hand. Achieving an effect like
those mentioned is hard, and the canned effects provided will try
to whisper in your ear. Bring your ideas and reference materials
for this part to class on Wednesday.
What we're looking for
We have different expectations for the results of each part of the
assignment. The goal for the first part is perfect polka dots, by
whatever means necessary. In the second part, you should emulate
reality with all of its imperfections. In the third part, you should
aim to convey the desired effect as well as possible. No
cheating. ("Here you see my pepper grinder made out of... well... what
does it look like to you? ... Mashed potatoes? Yeah, that's what I was
going for.")
Since we will only see one view of the scene for each part (or all
parts, if you like) of the assignment, take some time to find an
effective camera angle and lighting intensity. The final scenes should
be rendered using the real render (as opposed to quick-render) option.
Turn in
Before the assignment deadline, hand in your project as follows:
Access blackboard:
To handin a file (click thru the following menu options):
Communication > Group Pages > Project 2: Shading FINAL HANDIN > File Exchange > Add File
Each group should Handin in the following:
- A README text only (.txt, NOT MS WORD DOC) file called GroupName_README.txt (If you're group 1, your file should be
called group1_README.txt) containing group member names and a short explanation of who did what.
- Three high-quality rendered images (at a resolution of
about 640x480), one for each part of the assignment, named
GroupName_polkadot.tif, GroupName_photoreal.tif, and GroupName_effect.tif.
Be sure to change the output file type in Maya. Typically, when you
render a scene in Maya, the image is saved as a iff file
(the Maya image file format) in the image subdirectory of
your project. If you rendering it into a tif file from the
start, you'll save yourself a bit of trouble.
- (Optional = 10 extra points) Maya binary files and textures you used; For full 10 points you must have a cleaned up file with everything named and grouped appropriately
===== Potential Grading Criteria ======
Handin Correct files (10pts):
Perfect polka dots
Texture/Material Assignment (20pts):
Scene Composition (10pts):
Reality
Texture/Material Assignment (20pts):
Scene Composition (10pts):
SpecialEffect
Texture/Material Assignment (20pts):
Scene Composition (10pts):
------- Groups---------
Proj2
Group1 Che Yusoff, Asrif Johnson, Rejaie Schatz, Matthew
Group2 Chin, Ying (YZ) Krueger, DeBorah Meor Hamzah, Nurul
Group3 Ku Abdul Rahman, Nizar Miller, Josh Pylypczak, Jaroslav
Group4 Md Ishak, Nizam Nesbitt, Kiel Teng, Xian Yi
Group5 Edwards, Tennile Simpson, Alan
Images from Project 1 (use these to help you pick your models)
Group1:
Group2:
Group3:
Group4:
Group5:
Group6:
Group7: