// Copyright (c) 2000 by the University of Southern California // All rights reserved. // // Permission to use, copy, modify, and distribute this software and its // documentation in source and binary forms for non-commercial purposes // and without fee is hereby granted, provided that the above copyright // notice appear in all copies and that both the copyright notice and // this permission notice appear in supporting documentation. and that // any documentation, advertising materials, and other materials related // to such distribution and use acknowledge that the software was // developed by the University of Southern California, Information // Sciences Institute. The name of the University may not be used to // endorse or promote products derived from this software without // specific prior written permission. // // THE UNIVERSITY OF SOUTHERN CALIFORNIA makes no representations about // the suitability of this software for any purpose. THIS SOFTWARE IS // PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, // INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF // MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. // // Other copyrights might apply to parts of this software and are so // noted when applicable. // // $Header: /nfs/jade/vint/CVSROOT/ns-2/apps/ping.h,v 1.3 2000/09/01 03:04:06 haoboy Exp $ /* * File: Header File for a new 'Ping' Agent Class for the ns * network simulator * Author: Marc Greis (greis@cs.uni-bonn.de), May 1998 * * IMPORTANT: Incase of any changes made to this file , * tutorial/examples/ping.h (used in Greis' tutorial) should * be updated as well. */ #ifndef ns_ping_h #define ns_ping_h #include "agent.h" #include "tclcl.h" #include "packet.h" #include "address.h" #include "ip.h" struct hdr_ping { char ret; double send_time; // Header access methods static int offset_; // required by PacketHeaderManager inline static int& offset() { return offset_; } inline static hdr_ping* access(const Packet* p) { return (hdr_ping*) p->access(offset_); } }; class PingAgent : public Agent { public: PingAgent(); virtual int command(int argc, const char*const* argv); virtual void recv(Packet*, Handler*); }; #endif // ns_ping_h