Amy Ashurst Gooch's Publications

    • Books and Course Notes
    • Papers
    • Abstracts
    • Posters
    • Talks
    • Bibtex style references with abstracts
    • Funding

      Books and Course Notes

      • Mario Coast Sousa, David Ebert, Amy Gooch, and Don Stredney.
        Computer-Generated Medical, Technical, and Scientific Illustration.
        SIGGRAPH 2005 Course #31.
        [
        Siggraph Web Page][Course Web page] [BibTex]
      • Gooch & Gooch.
        Non-Photorealistic Rendering.
        Published by AK Peters Ltd. ISBN: 1-56881-133-0. July 2001
        [Publisher] [BibTex]

      • Stuart Green, David Salesin, Simon Schofield, Aaron Hertzmann, Peter Litwinowicz, Amy Gooch, Cassidy Curtis, Bruce Gooch.
        Non-Photorealistic Rendering.
        SIGGRAPH 99 Course Notes, 1999.
        [pdf] [BibTex]
        • Section 8: Using Non-Photorealistic Rendering to Communicate Shape,
          by Amy Gooch and Bruce Gooch. [HTML] [pdf notes] [pdf slides] [pdf color-plate]
        • Section 10: Interactive Non-Photorealistic Rendering,
          by Bruce Gooch and Amy Gooch. [HTML] [pdf notes] [pdf slides] [pdf color-plate]
        • Bibliography [pdf] [LaTeX]


      Juried Papers

      • Amy A. Gooch, Sven C. Olsen, Jack Tumblin, and Bruce Gooch.
        Color2Gray: Salience-Preserving Color Removal,
        ACM Transactions on Graphics, Volume 24, Issue 3, pages 634-639, (Proceedings of ACM SIGGRAPH) 2005.
        [HTML] [BibTex] [ACM Portal]

      • Amy Gooch and Bruce Gooch.
        Enhancing Perceived Depth in Images Via Artistic Matting.,
        Eurographics Workshop on Computational Aesthetics, April 2005.
        [472KB pdf] [6.3MB pdf]

      • Mario Costa Sousa, Amy A. Gooch, Bruce Gooch.
        Illustrative Scientific Visualization Framework
        Eurographics Workshop on Computational Aesthetics, April 2005.
        [
        pdf]

        StrategicObjectivesviolenceJokes
        Vidya Setlur, Conrad Albrecht-Buehler, Amy A. Gooch, and Bruce Gooch
        Semanticons: Visual Metaphors for Files
        Eurographics 2005 in Dublin, Ireland.
        [HTML] [pdf] [BibTex]

      • William B. Thompson, Peter Willemsen, Amy A. Gooch, Sarah Creem-Regehr, Jack M. Loomis, and Andrew C. Beall.
        Does the Quality of Computer Graphics Matter When Judging Distances in Visually Immersive Environments?
        Journal of Presence: Teleoperators and Virtual Environments, Volume 13, Number 5, October 2004.
        [pdf] [BibTex] [TechReport UUCS-02-015 PDF]

      • Sarah H. Creem-Regehr, Peter Willemsn, Amy A. Gooch, William B. Thompson.
        The Influence of Restricted Viewing Conditions and Egocentric Distance Perception: Implications for Real and Virtual environments.
        Perception, volume 34, pgs 191-204, 2005.
        [Journal Abstract] [ Tech. Report, UUCS-03-016] [BibTex]

      • Sarah H. Creem-Regehr, Amy A. Gooch, Cynthia S. Sahm, and William B. Thompson
        Perceiving Virtual Geographical Slant: Action Influences Perception
        Journal of Experimental Psychology: Human Perception and Performance, 30(5), pp. 811-821, 2004.
        [UUCS-03-012 Tech Report pdf] [BibTex]

      • Bruce Gooch, Erik Reinhard, and Amy Gooch.
        Human Facial Illustrations: Creation and Evaluation
        Transactions on Graphics, 23(1), pp. 27-44, January 2004.
        [BibTex]

      • Helen Hu, Amy A. Gooch, Sarah Creem-Regehr, and William B. Thompson.
        Visual cues for perceiving distances from objects to surfaces
        Journal of Presence: Teleoperators and Virtual Environments, Volume 11, Number 6, pp. 652-664, December 2002.
        [PDF ] [BibTex]

      • Amy Ashurst Gooch and Peter Willemsen.
        Evaluating Space Perception in NPR Immersive Environments.
        Non-Photorealistic Animation and Rendering 2002 (NPAR '02), Annecy, France, pp. 104-110, June 3-5, 2002.
        [PDF] [BibTex]

      • Peter-Pike Sloan, William Martin, Amy Gooch, and Bruce Gooch.
        The Lit Sphere: A Model for Capturing NPR Shading from Art
        Graphics Interface, pp. 143-150, 2001.
        [ PDF ] [HTML] [BibTex]

      • Helen H. Hu and Amy A. Gooch and William B. Thompson and Brian E. Smits and Peter Shirley and John J. Rieser.
        Visual Cues for Imminent Object Contact in Realistic Virtual Environments,
        IEEE Visualization, pp. 32-?, 2000.
        [pdf] [HTML]

      • Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter Shirley, Richard Riesenfeld.
        Interactive Techincal Illustration,
        ACM Interactive 3D, pp. 31-38, April 1999.
        [HTML] [pdf] [postscript]

      • Amy Gooch, Bruce Gooch, Peter Shirly, Elaine Cohen.
        A Non-Photorealistic Lighting Model For Automatic Technical Illustration,
        Proceedings of ACM Siggraph, pp. 447-452, 1998.
        [HTML] [pdf]


      Non-Juried Papers

      • Amy Gooch and Bruce Gooch.
        Enhancing Perceived Depth in Images Via Artistic Matting
        Northwestern University Technical Report, NWU-CS-04-42, April 2004.
        [
        BibTex]

      • Pete Willemsen and Amy Gooch.
        An Experimental Comparision of Perceived Egocentric Distance in Real, Image-Based, and Traditional Virtual Environments using Direct Walking Tasks
        Techical Report UUCS-02-009, School of Computing, University of Utah, February 2002.
        [PDF]

      • Peter-Pike Sloan, Bruce Gooch, William Martin, Amy Gooch, and Louise Bell.
        A Painterly Approach to Human Skin
        University of Utah Technical Report UUCS-99-023.
        [ PS] [PDF]

      • Amy Gooch,
        Interactive Non-photorealistic Technical Illustration,
        University of Utah, Decemeber 1998.
        [HTML] [pdf: 2.5MB][ps.gz: 8.9MB]
        Talk: [ppt]


      Abstracts

      • Sarah H. Creem-Regehr, Petere Willemsen, Amy A. Gooch, William B. Thompson.
        "The Effects of Restricted Viewing Conditions on Egocentric Distance Judgments",
        Journal of Vision (abstract), 3(9), p. 18a, 2003.

      • W. B. Thompson, P. Willemsen, A. A. Gooch, S. H. Creem-Regehr, J. M. Loomis, and A. C. Beall.
        "Compression of Distance Judgments When Viewing Virtual Environments Using a Head Mounted Display"
        Journal of Vision (abstract), 2003.

      • Sarah Creem-Regehr, Amy A. Gooch, William B. Thompson.
        "Perceiving virtual geographical slant: action influences perception"
        Journal of Vision (abstract), 2(7), p. 57a, 2002.

      Posters

      • Amy A. Gooch.
        "Visualizing Pentimenti: Revealing the Hidden History in Paintings"
        Poster in ACM Proceedings of Symposium on Non-photorealistic Animation and Rendering, 2006.

      • Amy A. Gooch and Bruce Gooch.
        "Enhancing perceived depth in images via artistic matting"
        Poster in ACM Proceedings of the 1rst Symposium on Applied Perception in graphics and visualization, p. 168, 2004.

      • Sarah Creem-Regehr et al.
        "Perceiving virtual geographical slant: action influences perception"
        Vision Sciences Second Annual Meeting, May 10 - 15, 2002.
        [PDF]

      • Pete Willemsen and Amy Gooch.
        Perceived Egocentric Distances in Real, Image-Based, and Traditional Virtual Environments
        Proceedings of IEEE VR2002 (IEEE Virtual Reality Conference), Orlando, Florida, March, 2002.


      Talks

      • Visualizaing Pentimenti: Revealing Hidden History in Paintings.
        • Dagstuhl Seminar on Computational Aesthetics in Graphics, Visualization and Imaging. May 2006.

      • Preserving Salience By Maintaining Perceptual Differences for Image Creation and Manipulation.
        • Purdue University. April 2006.
        • College of William and Mary. March 2006.
        • University of Victoria. February 2006.

      • Color2Gray: Salience-Preserving Color Removal.
        • University of Tubigen. May 2006.
        • University of Utah. July 2005.
        • Computational Aesthetics. May 18-20th, 2005. Girona, Spain. http://www.computational-aesthetics.org/html/links.html
        • ACM SIGGRAPH 2005

      • Illustration: Lighting and Material Properties. ACM SIGGRAPH 2005, part of the SIGGRAPH 2005 Computer Generated Medical, Technical and Scientific Illustration Half-Day Course.

      • Perception and Computer Graphics
        • Washington University at St. Louis, Computer Science Department Colloquium, November 2003.
        • University of Iowa, Department of Computer Science Colloquim, February 2003.
        • University of Pennsylvania, GRASP Lab, Dr. Kostas Daniilidis, Januaray 2003

      • Non-Photorealistic Rendering. Disney Feature Animation. Disney-Graph, June 1999.

      • Using Non-Photorealistic Rendering to Communicate Shape. ACM Siggraph 1999, part of theSIGGRAPH 1999 Non-Photorealistic Rendering Full-day Course. This part to be given by Amy Gooch on August 9, 1999. [HTML presentation] [HTML] [pdf notes] [pdf slides] [pdf color-plate]

      • Interactive Non-Photorealistic Rendering. ACM Siggraph 1999, part of the SIGGRAPH 1999 Non-Photorealistic Rendering Full-day Course. This part to be given by Bruce Gooch on August 9, 1999. [HTML] [pdf notes] [pdf slides] [pdf color-plate]

      • A Non-Photorealistic Lighting Model For Automatic Technical Illustration
        ACM Siggraph 1998 paper. Given by Amy Gooch and Bruce Gooch on July 24, 1998.
        [HTML]


      Latex style bib references with abstracts

      Funding

      • Fellowship: Helen and Robert J. Piros Fellowship 2004-2005
      • Grant: Co-PI on 2005-2006 Microsoft Research Computer Gaming Curriculum Program
        1 of 3 out of 48 proposals selected
      • Alias Research Donation: 9 seats of Maya Unlimited Software ($75,000)