| |
| Spring 2005 |
| Section 20 |
Scripting Languages |
Brian Dennis |
Section 21 |
Intro to Computing and Programming for NON-MAJORS |
Brian Dennis |
| Section 22 |
A.I. for Interactive Entertainment |
Ken Forbus |
| Section 23 |
Non-photorealistic Rendering |
Bruce Gooch |
| Section 24 |
RTFM-4: Pervasive Computing |
Bruce Gooch & Robert Adolf |
| Section 25 |
Advanced Networking |
Aleksandar Kuzmanovic |
| Section 26 |
XML-based Configuration and Communication |
Chris Riesbeck |
| Section 27 |
Interactive Graphic Techniques for Games |
Ben Watson |
| Section 28 |
RTFM-3: Illustrated Worlds |
Bruce Gooch |
| Section 29 |
Intro to Computer Animation |
Amy Gooch |
| |
| Winter 2005 |
| Section 20 |
Introduction to Computer Security |
Chen |
| Section 21 |
Graphics and Perception |
Gooch |
| Section 22 |
Current Topics in Algorithmic Research |
Kao |
| Section 23 |
Machine Perception of Music |
Pardo |
| Section 24 |
Intermediate Computer Graphics |
Tumblin |
| Section 25 |
Distributed Systems |
Fabián Bustamante |
| Section 28 |
On-Line Communities and Computer-Mediated Communication |
Cassell |
| |
| Fall 2004 |
| Section 20 |
Human Centered Product Design |
Norman |
| Section 22 |
Algorithmic Techniques for Bioinformatics |
Kao |
| |
| Spring 2004 |
| Section 20 |
Interactive Graphics Techniques for Computer Gaming |
Watson |
| Section 21 |
Workflow, Business Processes, and Java |
Riesbeck |
| Section 22 |
Content Management Systems |
Dennis |
| Section 24 |
Computer Network Security: a Measurement-based Approach |
Chen |
| Section 25 |
Image-Based Modeling & Rendering |
Tumblin |
| |
| Winter 2004 |
| Section 20 |
Distributed Systems |
Bustamante |
| Section 21 |
Resource Virtualization |
Dinda |
| Section 22 |
Animate Arts I: Perceptual & Mathematical Spaces |
Horswill |
| Section 24 |
Advanced Graphics |
Tumblin |
| Section 25 |
Non-Photorealistic Rendering |
Gooch |
| |
| Fall 2003 |
| Section 21 |
Special Topics in CS and Related Disciplines (495 Only) |
Norman |
| Section 22 |
Algorithmic Techniques for Bioinformatics |
Kao |
| Section 23 |
Projects with NetLogo: Modeling with and Designing Multi-Agent Languages |
Wilensky |
| Section 24 |
Knowledge Representation |
Forbus |
| |
| Spring 2003 |
| Section 20 |
Interactive Technology for Computer Games |
Watson |
| Section 21 |
Dynamic
Behavior of Applications, Hosts, & Networks |
Dinda |
| Section 22 |
Programming Environment Development |
Horswill |
| Section 24 |
Situated Information Retrieval |
Hammond |
| Section 25 |
Image-Based Modeling & Rendering |
Tumblin |
| Section 26 |
Human Centered Product Design |
Norman |
| |
| Winter 2003 |
| Section 20 |
Advanced Operating Systems |
Bustamante |
| Section 21 |
Content Management Systems |
Dennis |
| Section 23 |
Modeling &
Designing Multi-Agent Languages |
Wilensky |
| Section 24 |
Advanced
Computer Graphics |
Tumblin |
| |
| Fall 2002 |
| Section 20 |
Behavior Based Robotics |
Horswill |
| Section 21 |
Algorithmic
Techniques for Bioinformatics |
Kao |
| Section 22 |
Introduction to Systems |
Dinda |
| Section 23 |
Scripting Languages |
Dennis |
| Section 24 |
Emotion & Design |
Norman |
| |
| Spring 2002
|
| Section 20 |
Interactive Technology for Games |
Watson |
| Section 21 |
Dynamic Behavior of Application, Hosts, and Networks |
Dinda |
| Section 22 |
Computer Game Design |
Forbus |
| Section 23 |
Practicum in Intelligent Information Systems |
Birnbaum/Hammond |
| Section 24 |
Information Retrieval |
Hammond |
| Section 25 |
Algorithmic Research for eCommerce |
Kao |
| Section 26 |
Image Based Modeling and Rendering |
Tumblin |
| Section 27 |
Design of (Future) Everyday Things |
Norman |
| |
| Winter 2002 |
| Section 20 |
Knowledge Representation |
Forbus |
| Section 21 |
Practicum in Intelligent Information Systems |
Hammond/Birnbaum |
| Section 23 |
Advanced Computer Graphics Methods |
Tumblin/Watson |
| Section 24 |
Enterprise Objects |
Riesbeck |
| Section 25 |
Undergraduate Colloquia Series |
|
| |
| Fall 2001 |
| Section 20 |
Behavior Based Robotics |
Horswill |
| Section 21 |
Introduction to Computer Systems |
Dinda |
| Section 23 |
Scripting Languages |
Dennis |
| Section 24 |
Algorithmic Techniques for Bioinformatics |
Kao |
| |
| Spring 2001 |
| Section 20 |
Software Objects & Java |
Riesbeck |
| Section 21 |
Real Time Rendering for Computer Games |
Watson |
| Section 22 |
Computer Game Design |
Forbus |
| Section 23 |
Practicum in Intelligent Information Systems |
Birnbaum/Hammond |
| Section 24 |
Undergraduate Colloquia Series |
|
| |
| Winter 2001 |
| |
Dynamic Behavior of Hosts &Networks |
Dinda |
| |
Practicum in Intelligent Information Systems |
Hammond/Birnbaum |
| |
Tools for Computational Science and Engineering |
Schopf |
| |
Undergraduate Colloquia Series |
Horswill/Hunicke |
| |
| Fall 2000 |
| Section 20 |
Behavior Based Robotics |
Horswill |
| Section 21 |
Introduction to Networking |
Dinda |
| |
| Spring 2000 |
| Section 20 |
Computing on Computational Grids |
Schopf |
| Section 21 |
Practicum in Intelligent Information Systems |
Hammond |
| |
| Winter 2000 |
| Section 20 |
Component Software |
Riesbeck |
| Section 21 |
Human/Computer Interface |
Gomez/Birnbaum |
| Section 22 |
Advanced OS |
Schopf |
| Section 23 |
Internet Quality of Service |
Carpenter |
| |
Topics in Art and Technology |
|
| |
| Spring 1999 |
| Section 20 |
Practicum in Intelligent Information Systems |
Hammond |
| Section 21 |
Cognitive Simulation |
Forbus |
| Section 22 |
Operating Systems: Implementations and Architectures |
Schopf |
| |
| Winter 1999 |
| Section 20 |
Enterprise Objects |
Riesbeck |
| Section 22 |
Introduction to the World Wide Web |
Hammond |
| Section 23 |
Parallel and Distributed Computing |
Schopf |
| |
| Spring 1998 |
| Section 20 |
Computer Game Design |
Forbus |
| |
| Winter 1998 |
| Section 20 |
Component Software Development |
Riesbeck |
| Section 21 |
Human Computer Interaction |
Birnbaum/Gomez |
| Section 22 |
Knowledge Representation |
Forbus |
| |
| Spring 1997 |
| Section 23 |
Shared Virtual Environments |
Forbus |
| |
| Winter1997 |
| Section 20 |
Multimedia Tool Development |
Riesbeck |
| Section 21 |
Human Computer Interaction |
Birnbaum/Gomez |
| Section 24 |
Mobile Robot Laboratory |
Horswill |