Robert Zubek

Game AI

The topic of artificial intelligence for computer games has been catching the attention of developers, academics, and game enthusiast alike. However, the idea of 'game AI' is very broad, covering a wide range of topics, from pathfinding and navigation to scripting actions and events, to developing storylines and interactive storytelling.

The following is my modest list of resources for those interested in this flavor of AI.

 

Local Resources

 

AAAI Meetings

 

Conferences

 

Articles

 

Books

 

Links